HardDriverz
Group Project
Architected an event-driven HUD framework with adaptive split-screen layouts and a decoupled global message bus in Unreal Engine 5, enabling real-time UI updates across dynamic multiplayer configurati...
Game Engine: Eurekiel
Personal Project
Eurekiel is a 3D and 2D game engine designed from the ground up for voxel game development and scalable projects. It provides a dedicated voxel-based render pipeline and tools for game design without...
Beaver Quest
Group Project
Beaver Quest is a 2D top-down puzzle-adventure game built in Unity with URP, where players guide a beaver through tile-based levels by carrying colored cubes onto matching pressure plates to unlock pa...
Eurekiel: Simple Miner
Personal Project
A Minecraft-like 3D voxel game built from scratch in C++17 on the Eurekiel custom engine, featuring multithreaded chunk generation, procedural biome terrain with 3D noise, a Minecraft-compatible JSON...
Charming Realm System
Personal Project
A production-grade Minecraft server plugin built in Java, featuring a canvas-based GUI framework, five-tier permission system, async world generation with thread pools, MySQL persistence with HikariCP...
Eurekiel: The 2-Journey
Personal Project
Architected and implemented a complete turn-based RPG combat system on the Eurekiel custom C++ engine, with attribute-driven mechanics, data-driven content pipelines, and dynamic 2.5D lighting. Demons...