Modern Engine: Enigma
Personal Project
Enigma Engine is a C++ game engine designed from the ground up for voxel game development. It features a modular architecture with runtime DLL loading/unloading, a plugin system, and multi-configurati...
Stylized Deferred Rendering
Thesis Research
Designed and implemented a stylized deferred rendering pipeline on a custom DirectX 12 engine, featuring SM6.6 bindless resource management, an Iris-compatible render architecture, and a modular Shade...
Eurekiel: Simple Miner
Personal Project
A Minecraft-like 3D voxel game built from scratch in C++17 on a custom engine, featuring multithreaded chunk generation, procedural biome terrain with 3D noise, a Minecraft-compatible JSON resource pi...
Kila: Hourbound
Group Project
Kila: Hourbound is a third-person, action-adventure platformer game for PC and Steam Deck, set in the fantastical world of Aion, featuring melee combat, fast-paced movement and navigation, and the abi...
HardDriverz
Group Project
Architected an event-driven HUD framework with adaptive split-screen layouts and a decoupled global message bus in Unreal Engine 5, enabling real-time UI updates across dynamic multiplayer configurati...
Beaver Quest
Group Project
Beaver Quest is a 2D top-down puzzle-adventure game built in Unity with URP, where players guide a beaver through tile-based levels by carrying colored cubes onto matching pressure plates to unlock pa...